Hi folks, I wanted to write something a little bit different today. Usually I write here about my thoughts on a game I’ve played, be it a new release or an old one, but something caught my eye recently that disgusted me enough to want to write about it.
I haven’t been keeping up with news about the recently-released Fortnite from Epic Games because, well, I don’t really care about the game. The premise simply doesn’t interest me. However, in a recent article from Gamespot, I read that the game has sold over 500,000 copies across three different platforms as of July 26th. That’s a big problem, considering the game will be a free-to-play title in 2018. That’s right, Epic Games is selling an early access title for upwards of $40 that is going to be completely free to start playing by next year.
This is a gross business practice that effectively has early buyers acting as bug testers for when the free-to-play release of Fortnite hits digital storefronts. Unlike bug testers, these people are not being paid for what they are doing, but are instead paying the publisher for accessing the unfinished game early. I say unfinished because the FAQ (frequently asked questions) on the official Fortnite web page describes the game as an early access release. I’ll include a link to that page right here.
It doesn’t matter how finished or complete the game is right now. As it stands, Fortnite is an early access title that will be completely free-to-play starting next year, and players are ponying up cash to access it early. When the free-to-play version releases, the purchase that consumers made to get that early copy will have been for naught, except bragging rights that they played the game ahead of its official release. I’m not one to say how people should be spending their money, but this business practice feels exploitative, especially when you consider people who have a tight budget for new games. Purchasing Fortnite is an effective way to waste money on a release that will soon be available for free.
On top of this, Fortnite offers microtransactions which are available in both the early access release, and will assuredly be available in the free-to-play release as well. As many other people online have correctly stated before, microtransactions have no place in any video game that isn’t free-to-play. It is a shady business practice that breaks the in-game economy by incentivising players to spend extra money to unlock items that may otherwise take many hours to unlock by normal means of playing. Just look at Overwatch, for example. It’s a game that has millions of fans, including myself, but the loot box system in that game is also exploitative and assures that nobody will ever unlock every item unless they pay extra for loot boxes. Even if these items are all cosmetic, they still affect perception of the game and encourage additional purchases on top of the entry level fee for the game itself. Cosmetic items or otherwise, it is gross to have these additional purchases for loot boxes available on top of an up-front fee for the game.
Let’s not even get into the whole Middle Earth: Shadow of War news that has been popping up recently about that game’s microtransactions. If you’d like a good breakdown of that game’s price gouging, look no further than this wonderful informative video that was released today by Jim Sterling; I’ll link it right here.
The previous game in this Lord of the Rings series, Middle Earth: Shadow of Mordor, is a great game that deserved the praise it received back in 2014. The business practices behind its sequel ensure I won’t be playing Shadow of War on day one, if at all in the near future, despite being a fan of both Lord of the Rings and Shadow of Mordor. I refuse to support a single-player, triple-A game release that offers microtransactions on day one. It’s one thing to have these additional payments available in multiplayer-only video games, but it is especially egregious to find them in an exclusively single-player release.
If you’ve made it this far, thank you for reading. I’m close to finishing up Rise of the Tomb Raider, a game I’ve wanted to play for a little while now, and I’ll share my thoughts on it soon. Have a great week, all.