Monthly Archives: March 2015

Get Hyped – Bloodborne Draws Near!

It’s almost finally here. The newest exclusive game for PS4 comes to us from the intelligent minds at From Software, possibly best known for their break-out hits Demon’s Souls and Dark Souls I and II. Each of these have been highly praised over the past few years, and because of this there are high expectations set for their newest project, Bloodborne. While on the surface the game appears to play similarly to the Souls games that From Software has previously developed, there are a few changes in particular which I am super excited for.

Bloodborne title card

To start off, there’s a large emphasis on dodging enemy attacks in Bloodborne, as opposed to blocking attacks with a shield like in the Souls games. While the Souls games pushed the idea of dodging enemy attacks to best survive, there was also a large presence of shields in the games, available for both the player and certain enemy types to utilize. Key figures at From Software have stated that Bloodborne emphasizes the usage of dodging enemy attacks, because shields will not be as frequent as they were in the Souls games. I fully welcome this change, because by removing a shield which players can hide behind, it appears as if combat in Bloodborne will be faster-paced and more intense than ever before. I’m looking forward to seeing the strategies online players in PVP will utilize! Hopefully there will be some new badass dodging mechanics to be found.

Moving on from gameplay changes, the atmosphere and environments of Bloodborne are simply awesome. The Victorian-Gothic setting with crazed villagers and giant beasts await players when they start the game, and each of the environments looks very deep with many nooks and crannies to explore. The gloomy and dark setting fits in perfectly with the fantasy-esque enemy types that have been shown off. The werewolves in particular look especially terrifying to battle, due to their fast-pace nature and loud snarls.

Bloodborne werewolf

I’ve been on a media blackout for Bloodborne, avoiding most game videos and previews since E3 2014, but as the game draws close I’m finding it increasingly difficult to avoid reading or watching anything about the game! If you own a PS4 and/or have played any of the Souls games, do yourself a favor and give a look at Bloodborne. It looks hype!!

Thanks for reading!

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New 3DS XL Impressions – One Month Later

A bit over a month ago, I decided to finally bite the bullet and pick up my own 3DS. With the release of The Legend of Zelda: Majora’s Mask 3D, I knew if there was any one game that would convince me to pick up a 3DS system, that game would be it! As expected I’m thoroughly enjoying my time in Termina, the land where this game takes place. I’m very impressed with the remastered visuals and gameplay enhancements added to this title, and this is coming from a big fan of the original release on the Nintendo 64. Great game all around, and definitely a good reason to pick up any system in the 3DS family (however, that second analog nub has proven quite useful on many occasion).

Majora's Mask moon & skull kid

However since the New 3DS XL launch, I’ve expanded my game library beyond just Majora’s Mask 3D. Here’s a list of the titles I currently have on my system.

– Star Fox 64 3D
– The Legend of Zelda: Majora’s Mask 3D
– The Legend of Zelda: A Link Between Worlds
– Luigi’s Mansion: Dark Moon
– Super Mario 3D Land
– Phoenix Wright: Dual Destinies
– Monster Hunter 4 Ultimate

Mask salesman

I won’t list my full impressions of each game here, but I will say that I’ve been enjoying each of the titles that I have downloaded thus far. Out of all of them, I’ve been having the most fun with Star Fox 64 3D. The original Star Fox 64 on the N64 is one of my all-time favorites, and I had no problem paying for this game once again to play it on-the-go. Just like with Majora’s Mask, the enhanced visuals and improved mechanics show that Nintendo knows how to release a remastered game for a new generation. I may give my impressions of Star Fox 64 3D at a later date, but all that needs to be said right now is that I absolutely love this scene, and anyone who says it is bad should feel bad. No, I’m not that harsh… But seriously, I love the voice acting in this game, even if the new voice actor for Falco isn’t as strong as the Falco we saw in the original N64 release. Slippy is still the good ol’ pal that we know and love (or hate) and Peppy is… Well, just being Peppy. Do a barrel roll.

So, yeah. The 3DS is pretty awesome, and it’s got a ton of great games that I have yet to get around to. Also, Monster Hunter is super addicting.

Thanks for reading!

THOUGHTS ON: The Wonderful 101

Ah, Platinum Games. I don’t think you’ve ever delivered a disappointing game that I’ve played. Bayonetta 2, Metal Gear Rising, and now The Wonderful 101 all rank in some of my all-time favorite action games. These titles have a large focus on memorization of button combinations to perform fantastical feats in-game.

The wonderful 101

I finally got around to finishing The Wonderful 101, Platinum Games’ Wii U – exclusive ‘superhero’ game, and I absolutely adored it. There are definitely a few bumps along the road, but as an overall experience, The Wonderful 101 is one that I won’t be forgetting anytime soon.

Preface: I played Bayonetta 1, 2, and Metal Gear Rising prior to popping in The Wonderful 101, so I already had a decent knowledge of the recurring elements in Platinum’s character-action games. Analyzing enemy attack patterns and positioning your character on certain places of the terrain are crucial to every gamer’s success in these games, and The Wonderful 101 is no exception. While I found it occasionally difficult to utilize every Wonder-ability in the game, often due to my poor drawing skills (clarification – I used the gamepad’s right stick to draw wonder-lines) the game does a good job at teaching you the unique uses of each character’s power and which enemies they are most powerful against.

If there’s a single thing I’d pin against The Wonderful 101, it would be the lack of helpful hints at certain points in the game. Without revealing content spoilers, there are certain sections in which the objective of the Wonderful Ones is rather unclear, and I had to resort to reading a walkthrough online to progress further. These moments only occurred a few times in the adventure, but were noticeable enough to dampen my experience in the moment. Also, not starting the player off with the all-important dodge and block abilities at the start of the game is a bit of an oversight. Sure, you give the player the ability to purchase these moves as soon as they see the first Wonder-Mart, but it’s something I think should be provided immediately.

Why is the story in this game legitimately good? Platinum Games aren’t known for their story-telling capabilities, instead opting for top-notch action in their games. It greatly surprised me to see the narrative of The Wonderful 101 becoming something I really enjoyed, and found to really stand out amidst other hero-focused adventures. Seriously, this game’s plot took me by surprise by how solid it is.

In the grand scheme of the game, looking back on it… I wish it received more recognition than it did. I was informed of The Wonderful 101 by the Super Best Friends Play YouTube channel, where the Best Friends spoke highly of this title. Intrigued, I dived in not knowing what to expect, leaving pleasantly surprised and hyped by what I experienced. The final few hours of this game are some of the most quality gaming I’ve yet seen this generation, and I hope other action games take notice, because the sense of scale The Wonderful 101 puts on display is superb!

Wonder Eyes Red

If you own a Wii U, and have found titles like Bayonetta to be fun, then The Wonderful 101 is worth a shot. I’m currently on my second playthrough and finding it to be even more fun than my first time through. Only precaution I’d give is that the game, in my opinion, has a steep learning curve. It took me most of my first playthrough to understand many of the game’s mechanics and fully grasp the team-esque nature of the combat. The ride is well worth it, though. And man… The soundtrack NAILS the super-hero theme.

I could keep talking about this game all day, but I think I’ll end my thoughts here.

Thanks for reading!